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	<title>Comments on: WotLK Beta 8820 Rogue News</title>
	<atom:link href="http://www.parrydodgespin.com/2008/08/21/wotlk-beta-8820-rogue-news/feed/" rel="self" type="application/rss+xml" />
	<link>http://www.parrydodgespin.com/2008/08/21/wotlk-beta-8820-rogue-news/</link>
	<description>News, Optimization &#38; Opinions on Rogues in World of Warcraft</description>
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		<title>By: Greg</title>
		<link>http://www.parrydodgespin.com/2008/08/21/wotlk-beta-8820-rogue-news/comment-page-1/#comment-381</link>
		<dc:creator>Greg</dc:creator>
		<pubDate>Thu, 28 Aug 2008 22:19:33 +0000</pubDate>
		<guid isPermaLink="false">http://www.parrydodgespin.com/2008/08/21/wotlk-beta-8820-rogue-news/#comment-381</guid>
		<description>Calll me a newb, but how do these suck? Are the other classes getting much superior Glyphs? Did people expect something much greater? 

Horrifying for PvP? Well, I guess if you&#039;re mace spec and have your s3/s4 maces it might be and I&#039;ll admit to liking stuns. Now isn&#039;t everyone always QQing about Rogues being overpowered (certainly not MY Rogue, doormat that it is) and will this help to reduce the crying?

It seems to me that most of these are in line with the talents. They add something that&#039;s useful, and most of these are useful, but not overwhelming. I&#039;m looking forward to several of them.</description>
		<content:encoded><![CDATA[<p>Calll me a newb, but how do these suck? Are the other classes getting much superior Glyphs? Did people expect something much greater? </p>
<p>Horrifying for PvP? Well, I guess if you&#8217;re mace spec and have your s3/s4 maces it might be and I&#8217;ll admit to liking stuns. Now isn&#8217;t everyone always QQing about Rogues being overpowered (certainly not MY Rogue, doormat that it is) and will this help to reduce the crying?</p>
<p>It seems to me that most of these are in line with the talents. They add something that&#8217;s useful, and most of these are useful, but not overwhelming. I&#8217;m looking forward to several of them.</p>
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		<title>By: Rogue Talents and Glyphs - WotLK News</title>
		<link>http://www.parrydodgespin.com/2008/08/21/wotlk-beta-8820-rogue-news/comment-page-1/#comment-380</link>
		<dc:creator>Rogue Talents and Glyphs - WotLK News</dc:creator>
		<pubDate>Thu, 28 Aug 2008 22:04:25 +0000</pubDate>
		<guid isPermaLink="false">http://www.parrydodgespin.com/2008/08/21/wotlk-beta-8820-rogue-news/#comment-380</guid>
		<description>[...] Here&#8217;s the rest: WotLK Beta 8820 Rogue News  [...]</description>
		<content:encoded><![CDATA[<p>[...] Here&#8217;s the rest: WotLK Beta 8820 Rogue News  [...]</p>
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		<title>By: Ghost</title>
		<link>http://www.parrydodgespin.com/2008/08/21/wotlk-beta-8820-rogue-news/comment-page-1/#comment-378</link>
		<dc:creator>Ghost</dc:creator>
		<pubDate>Tue, 26 Aug 2008 15:44:08 +0000</pubDate>
		<guid isPermaLink="false">http://www.parrydodgespin.com/2008/08/21/wotlk-beta-8820-rogue-news/#comment-378</guid>
		<description>The Mace spec change means that no combat rogue will ever use maces for either PvE or PvP because it is by far the worst spec talent.  Its less DPS than any other weapon in PvE and without the stun component there is no reason to take it for PvP.  Great change Blizzard!</description>
		<content:encoded><![CDATA[<p>The Mace spec change means that no combat rogue will ever use maces for either PvE or PvP because it is by far the worst spec talent.  Its less DPS than any other weapon in PvE and without the stun component there is no reason to take it for PvP.  Great change Blizzard!</p>
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		<title>By: YeOldeGit</title>
		<link>http://www.parrydodgespin.com/2008/08/21/wotlk-beta-8820-rogue-news/comment-page-1/#comment-377</link>
		<dc:creator>YeOldeGit</dc:creator>
		<pubDate>Sat, 23 Aug 2008 09:38:23 +0000</pubDate>
		<guid isPermaLink="false">http://www.parrydodgespin.com/2008/08/21/wotlk-beta-8820-rogue-news/#comment-377</guid>
		<description>The most curious thing I noticed this patch is one of the undocumented changes reported on MMO Champion (linked below): &quot;Gouge does not award a combo point anymore.&quot; Maybe I&#039;ve missed something, but I thought the general idea was to try to bring daggers back into more popular use; this change seems to be going in the opposite direction. I did most of my levelling using the gouge-backstab rotation, since I usually came across better daggers than swords (not to mention the fact that backstab is just more roguey to me than SS), but I&#039;d hate to have gone through that getting only half the combo points all the time. Obviously it&#039;s going to have little impact on end-game raiding, but for solo content, whether levelling or farming, it looks like another step back for daggers.

http://www.mmo-champion.com/index.php?topic=13480.0</description>
		<content:encoded><![CDATA[<p>The most curious thing I noticed this patch is one of the undocumented changes reported on MMO Champion (linked below): &#8220;Gouge does not award a combo point anymore.&#8221; Maybe I&#8217;ve missed something, but I thought the general idea was to try to bring daggers back into more popular use; this change seems to be going in the opposite direction. I did most of my levelling using the gouge-backstab rotation, since I usually came across better daggers than swords (not to mention the fact that backstab is just more roguey to me than SS), but I&#8217;d hate to have gone through that getting only half the combo points all the time. Obviously it&#8217;s going to have little impact on end-game raiding, but for solo content, whether levelling or farming, it looks like another step back for daggers.</p>
<p><a href="http://www.mmo-champion.com/index.php?topic=13480.0" rel="nofollow">http://www.mmo-champion.com/index.php?topic=13480.0</a></p>
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		<title>By: Bendyr</title>
		<link>http://www.parrydodgespin.com/2008/08/21/wotlk-beta-8820-rogue-news/comment-page-1/#comment-375</link>
		<dc:creator>Bendyr</dc:creator>
		<pubDate>Fri, 22 Aug 2008 16:03:01 +0000</pubDate>
		<guid isPermaLink="false">http://www.parrydodgespin.com/2008/08/21/wotlk-beta-8820-rogue-news/#comment-375</guid>
		<description>The Mace specialization change is horrifying for PVP.  We&#039;re now going to get double-nerfed by resilience, like Destruction Warlocks are with Ruin.

As for the glyphs, I think they&#039;re all pretty unimpressive. I would probably pick up the SnD and Rupture ones for raiding.  There&#039;s probably some fancy math that you can do with the Shiv one to work it into a raiding rotation.</description>
		<content:encoded><![CDATA[<p>The Mace specialization change is horrifying for PVP.  We&#8217;re now going to get double-nerfed by resilience, like Destruction Warlocks are with Ruin.</p>
<p>As for the glyphs, I think they&#8217;re all pretty unimpressive. I would probably pick up the SnD and Rupture ones for raiding.  There&#8217;s probably some fancy math that you can do with the Shiv one to work it into a raiding rotation.</p>
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		<title>By: Rogue Glyphs &#171; Paused state</title>
		<link>http://www.parrydodgespin.com/2008/08/21/wotlk-beta-8820-rogue-news/comment-page-1/#comment-374</link>
		<dc:creator>Rogue Glyphs &#171; Paused state</dc:creator>
		<pubDate>Fri, 22 Aug 2008 11:23:32 +0000</pubDate>
		<guid isPermaLink="false">http://www.parrydodgespin.com/2008/08/21/wotlk-beta-8820-rogue-news/#comment-374</guid>
		<description>[...] news is the new inscriptions. I&#8217;m not going to report them here, go and read Valenna&#8217;s post if you haven&#8217;t seen them [...]</description>
		<content:encoded><![CDATA[<p>[...] news is the new inscriptions. I&#8217;m not going to report them here, go and read Valenna&#8217;s post if you haven&#8217;t seen them [...]</p>
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		<title>By: Chronic</title>
		<link>http://www.parrydodgespin.com/2008/08/21/wotlk-beta-8820-rogue-news/comment-page-1/#comment-373</link>
		<dc:creator>Chronic</dc:creator>
		<pubDate>Fri, 22 Aug 2008 07:01:35 +0000</pubDate>
		<guid isPermaLink="false">http://www.parrydodgespin.com/2008/08/21/wotlk-beta-8820-rogue-news/#comment-373</guid>
		<description>I had the opposite reaction - for pve, those are all really really marginal - I guess the snd one is going to be the best - it&#039;s equivalent to 2pc t4 now, which isn&#039;t terrible.

And what&#039;s the point of 5 seconds on rupture?  That&#039;s not even a whole number of ticks.

For PvP, they all seem awful.  I guess shiv energy cost is better than nothing...</description>
		<content:encoded><![CDATA[<p>I had the opposite reaction &#8211; for pve, those are all really really marginal &#8211; I guess the snd one is going to be the best &#8211; it&#8217;s equivalent to 2pc t4 now, which isn&#8217;t terrible.</p>
<p>And what&#8217;s the point of 5 seconds on rupture?  That&#8217;s not even a whole number of ticks.</p>
<p>For PvP, they all seem awful.  I guess shiv energy cost is better than nothing&#8230;</p>
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